Matrix Breaker

Score: 0 READY Lives: 3

Level Builder

Turn Build Mode on, then click bricks to remove or restore them. Your changes stay in this working level.

Builder ready.

Left / Right arrows to move · Space to start or restart · P to pause

Score, Combo & Progression

Consecutive brick hits build a combo. Paddle contact or a lost life resets it.

Score 0
Combo 0
Multiplier 1.00×
Last Award 0
Tier STARTER
Scoring runtime ready.

Physics & Gameplay Rules

Governed Matrix Breaker physics — development working copy.

Profile MATRIX_BREAKER_PHYSICS_PROFILE_V1
World 800 × 600
Fixed Step 16.67 ms
Rules 6 governed
Ball Velocity 0.00 / 0.00
Last Rule READY
Physics runtime ready.

Creator Controls

Development working copy — certified source game remains unchanged.

Asset / Sprite Creator

Bind registered game artwork to a game role. Only governed assets are available here.

BALL
Matrix Breaker Default Ball — registered
PADDLE
No registered asset yet
BLOCK
No registered asset yet
BACKGROUND
No registered asset yet
Registered asset binding ready.

Test My Game

Test the current working copy without publishing or changing the certified game.

Test Session: READY
State
READY
Score
0
Lives
-
Elapsed
0.0s

Development test session only — publishing and deployment remain disabled.

Ask Jahcore — Creator Guide

CONCEPT: CREATOR OBSERVATION
Make one change to your game. Jahcore will explain what changed and what game-design idea it teaches.
Try next: Change one thing at a time, test it, then compare.
Guidance only. Jahcore does not change your game automatically. Publishing and deployment remain disabled.

Stage Progression

Stage 1 of 3 4 × 8 bricks
Stage 1 ready. Press Load Current Stage, then Space to play.