Matrix Breaker
Score: 0
READY
Lives: 3
Level Builder
Turn Build Mode on, then click bricks to remove or restore them.
Your changes stay in this working level.
Builder ready.
Left / Right arrows to move · Space to start or restart · P to pause
Score, Combo & Progression
Consecutive brick hits build a combo. Paddle contact or a lost life resets it.
Score
0
Combo
0
Multiplier
1.00×
Last Award
0
Tier
STARTER
Scoring runtime ready.
Physics & Gameplay Rules
Governed Matrix Breaker physics — development working copy.
Profile
MATRIX_BREAKER_PHYSICS_PROFILE_V1
World
800 × 600
Fixed Step
16.67 ms
Rules
6 governed
Ball Velocity
0.00 / 0.00
Last Rule
READY
Physics runtime ready.
Creator Controls
Development working copy — certified source game remains unchanged.
Asset / Sprite Creator
Bind registered game artwork to a game role.
Only governed assets are available here.
BALL
Matrix Breaker Default Ball — registered
PADDLE
No registered asset yet
BLOCK
No registered asset yet
BACKGROUND
No registered asset yet
Registered asset binding ready.
Test My Game
Test the current working copy without publishing or changing the certified game.
Test Session: READY
Development test session only — publishing and deployment remain disabled.
Ask Jahcore — Creator Guide
CONCEPT: CREATOR OBSERVATION
Make one change to your game. Jahcore will explain what changed and
what game-design idea it teaches.
Try next: Change one thing at a time, test it, then compare.
Guidance only. Jahcore does not change your game automatically.
Publishing and deployment remain disabled.
Stage Progression
Stage 1 of 3
4 × 8 bricks
Stage 1 ready. Press Load Current Stage, then Space to play.